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Welcome! - Our Mission Statement
Welcome to our forums; here you'll find info and discussions about our current servers, as well as general forums for everyday chat. Our mission here is to host servers that adhere to the headings "Tactics, Teamwork, Maturity, Family-Friendly, and Respect." In order to accomplish this task, we cannot afford to cater to the needs of the general player; rather we seek to attract players who enjoy our style of play.
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Welcome to Task Force Ranger. Forum participation and some features are restricted to registered members. Please register!
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From the TF2 blog: We've been a little quiet for the last week as we've put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we've got a new game mode with five new arenas for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we'll be giving you the details on all this, and if all goes well, you'll have your hands...
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From bbc.co.uk/news Sat on the start grid, foot poised over the accelerator, you wait for the row of red lights to extinguish. Alongside you are top names like Lewis Hamilton, Felipe Massa and Kimi Raikkonen. The cars' engines are screaming and everyone is poised to go. For any Formula One fan the chance to race against their heroes would be a dream come true. Sadly, the closest most of us have ever got is watching the Grand Prix on television. But that could soon change if a company from the Netherlands has its way. "It's clear that the next trend in gaming is going to be bringing real objects into the virtual world; playing...
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From ggmania.com: (hx) 08:11 PM EDT - Jul,29 2008 EA DICE's upcoming free-to-play PC shooter Battlefield Heroes has been delayed and is now expected to arrive late this year, publisher Electronic Arts announced today. EA CEO John Riccitiello announced that the game would now launch at the end of 2008, with the developers shifting focus to implementing better "social networking features." Also EALA's squad-based first-person shooter Tiberium (PC, PS3, Xbox 360) has been delayed, publisher Electronic Arts today revealed in a conference call to investors. The latest word from Electronic Arts positions the title in its 2010...
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Back when I played I actually encountered a number of situations where teamwork was pretty much required to stay alive, especially on one particular orange map, where you could get pinned down pretty good and you had to rely on the machine gun, sniper (me for instance  ) and grenade skills of others to get to an advantageous position from which you could set up an assault.
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Rival gaming systems should make way for a single open platform, a senior executive at Electronic Arts has said. Gerhard Florin said incompatible consoles made life harder for developers and consumers. "We want an open, standard platform which is much easier than having five which are not compatible," said EA's head of international publishing. He said the web and set-top boxes would grow in importance to the industry. "We're platform agnostic and we definitely don't want to have one platform which is a walled garden," said Mr Florin. EA currently produces games for more than 14 different gaming systems, including...
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In total there are 3 users online :: 2 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes) Most users ever online was 30 on Sat Apr 05, 2008 5:23 pm Registered users: root, Xaul Zan
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